Quake 2 Co Op

2020. 1. 24. 07:58카테고리 없음

Quake 2 Co Op

Me and a bunch of local friends feel like getting back to our gaming 'roots', just for fun, and we've started deathmatching in Quake/Quake2 heavily lately.We want to play some cooperative Quake2 though, and we do, but the problem is the friendly fire. It's such a pain in the ass when we accidentally hit each other in the line of fire.This mode can easily be turned off in Quake 1 cooperative and deathmatch, and it can be turned off in Q2 deathmatch as well, but the command 'dmflags' (in which this setting is stored) is disabled in Q2 Coop.Is there anyway at all to turn off friendly fire in Q2 cooperative? I cannot imagine why id would not include that feature. // friendly fire avoidance// if enabled you can't hurt teammates (but you can hurt yourself)// knockback still occursif ((targ!= attacker) && ((deathmatch-value && ((int)(dmflags-value) & (DFMODELTEAMS DFSKINTEAMS))) coop-value))if (OnSameTeam (targ, attacker))if ((int)(dmflags-value) & DFNOFRIENDLYFIRE)damage = 0;Noticea) the coop-value at the end of the ifb) the OnSameTeam check andc) the dmflags-value checkSo, you'll need to:Make sure 'coop' is '1' (obviously)Make sure all models/skins are the same (type skin 'male/grunt')Set dmflags! Even though it says in the menu N/A for coop, I've just tested and dmflags do work in coop. Type dmflags 16776 in the console or go into create game, set it to deathmatch and work out the correct flags.Ok, so I don't exactly have any one to test this with, but I seem to remember playing Quake2 coop w/o FF.

  1. Quake 2 Coop
Quake 2 Co Op

May 08, 2013  If you want fancier co-op behaviors then you'll have to use a mod. 2) Less pixellated? If you use GLQuake, or any modern Quake engine, then by default there is some filtering of the textures. You can also choose different texture-filtering modes using console commands. (Some modern Quake engines expose this choice in the UI menus.). Yamagi Quake II. Yamagi Quake II is an alternative client for id Softwares Quake II. Our goal is to provide the best Quake II experience possible, we strive to preserve the gameplay as it was back in 1997. Thus we aim mostly for bug fixes, stability and gentle enhancements were appropriate. Yamagi Quake II has a lot of unique features.

Quake 2 Coop

Quake 2 coop or die

Sorry if what I've said is completely obvious, stupid, doesn't work, etc. I havn't played Q2 for a long while.Hope this helps, anyway.

DescriptionThe COOP or DIE Quake2 Modification uses a WorldServer. It manages on-line players' accounts, stores inventory and health points, and acts as an integrated master server. It also controls the entities that are spawned in the maps.

It can add, remove or modify monsters, items and much more, don't expect to encounter the same monster each time in the same place. When a player dies, the whole team returns to the start map and must try the mission again, so there is no other way: 'Cooperate or perish'.

Quake 2 Co Op